Site Archives
DragManager
Flex Framework introduces a DragManager. This manager allows us to convert nearly anything into draggable. This way it’s quite easy to drag and drop items between datagrids and between components. But also we can use it within our custom classes.
The example shows how to manage new drag and drop capabilities letting you drag a dog […]
Embeding external assets and resources
Usually, applications works with assets that has nothing to be with buttons neither application components. Instead they use nicely designed items and draws.
This example shows you the new way to work with visual elements and how to bind a visual element to a Class.
package {
import flash.display.Sprite;
import […]
Cambiamos de idioma
HacÃa ya bastante tiempo que lo tenÃa en mente y creo que ahora es el momento de pasar a escribir en inglés. Bueno a lo mejor parecerá indio, pero como mÃnimo lo voy a intentar Si quereis seguir poniendo comentarios en español no hay ningun problema
Sprite creation and performance test
This is one of my first tests using AS3. What I wanted to test here was the new way to create visual elements on the stage and the rendering performance. By usin g the new event system I create 10000 randomly shapes and apply a Fade effect to them.
The result IMHO is awesome, the player […]
Flex 2 - AS3
Supongo que soy uno de los últimos en postear esta gran noticia, como siempre el tiempo escasea . El lunes Macromedia anunció Labs Macromedia. La simple url ya denota un sÃmbolo de grandeza! (no os recuerda a google?
Cuando se anunció el acontecimiento hará cosa de 3 semanas, pensé que se trataba de […]
Find It Quickly
Find what you're looking for quickly by using our keyword search. Can't find it? Try our links below.


